$ nncp-call [options] [-onlinedeadline INT] [-maxonlinetime INT] [-rx|-tx] [-list] [-pkts PKT,PKT,…] [-rxrate INT] [-txrate INT] [-autotoss*] [-nock] [-ucspi] NODE[:ADDR] [FORCEADDR]
Call (connect to) specified NODE and run synchronization protocol with the daemon on the remote side. Normally this command could be run any time you wish to either check for incoming packets, or to send out queued ones. Synchronization protocol allows resuming and bidirectional packets transfer.
If -rx option is specified then only inbound packets transmission is performed. If -tx option is specified, then only outbound transmission is performed.
-list option allows you to list packets of remote node, without any transmission. You can specify what packets your want to download, by specifying -pkts option with comma-separated list of packets identifiers.
Each NODE can contain several uniquely identified ADDResses in configuration file. If you do not specify the exact one, then all will be tried until the first success. Optionally you can force FORCEADDR address usage, instead of addresses taken from configuration file. You can specify both host:port and |some command formats.
If you specify -ucspi option, then it is assumed that you run
nncp-call command under some UCSPI-TCP compatible utility,
that provides read/write channels through 6/7 file descriptors.
-autotoss option runs tosser on node’s spool every second during the call. All -autotoss-* options is the same as in nncp-toss command.
Partly downloaded packets are stored in .part files. By default
all downloaded files are sequentially checksummed in the background,
stripping .part extension if is successful. If -nock
option is set, then no checksumming is done, renaming fully downloaded
files to .nock extension. Pay attention that checksumming can be
time consuming and connection could be lost during that check, so remote
node won’t be notified that the file is finished. If you run
nncp-check -nock, that will checksum files
and strip the .nock extension, then repeated call to remote node
will notify about packet’s completion. Also it will be notified if
tossing created .seen file.
Read more about -nock option.